Open-world has been one of the most popular gaming genres over the past few years, and that only seems to continue to ring true the more we move into this console’s new generation. Narrative and story-telling have been something to evolve in the open-world space, and Ubisoft is looking to bring a different formula of its own to the table.
Open-world games have changed and The Witcher 3: Wild Hunt is perhaps the greatest example of this. Tom Clancy’s The Division is approaching its March release date, and with so many questions surely in your mind, among them is how the open-world story will function and how missions are assigned.
As you no doubt are aware of by now, gamers in Tom Clancy’s The Division will assume the role of an agent of The Division and your goal will be to bring back New York from the chaos that has engulfed it. Not only that, but players will work to find out how the pandemic came about.
“The agents are autonomous, which means they have the skills to accomplish the mission they were trained for; they can choose to investigate, explore and secure the different parts of the city. We believe the element of choice is crucial for open-world games, and this is the direction we are focusing on for Tom Clancy’s The Division,” Ubisoft said.
Choice is a term and game element that is widely used, regardless if we are talking about a non-linear or linear game. Far Cry 4 was a recent open-world game for Ubisoft and in this experience choice was used as a significant tool from start to finish. Tom Clancy’s The Division will be looking to employ the same effect.
A term has been coined by Ubisoft that can describe the type of story you will encounter in Tom Clancy’s The Division. “[The story] is not linear, it’s what we like to call an open-world narrative. When we talk about a ‘campaign’ it often implies that players have to follow a path and a series of objectives in a specific order. With The Division, players can choose whichever objective they want and the order they want to tackle them and it will lead them on their journey to take back New York and uncover the mystery behind the pandemic,” Ubisoft said.
The Medical Wing of your Base of Operations (BOO) will be instrumental to you finding out background info about the source of the pandemic. As some of you may be wondering, it does sound like some contaminated parts of New York City can hurt you, even kill you, as they firm alludes.
“Depending on their capabilities and yours, you have the freedom to choose whether you want to engage them…As the contamination level varies from one area to another, the virus will also impact your game experience. You will need to find and upgrade the proper protection to enter and survive in higher contagion parts of the city. Finally, you can use the time of day and climate to your advantage in order to ambush and fight enemies,” Ubisoft said.
We’ll all see just what impact the contamination levels ultimately have on you when the game arrives in less than two months from now. Tom Clancy’s The Division will be launched on March 8 for the PS4, Xbox One and PC.