Well, there’s good news and there’s bad news in “Star City 2046” on “Legends of Tomorrow.” The good news is that people finally seemed to have figured out that sticking around in a city that’s attacked every May is a bad idea. The bad news is it’s overrun by criminals, with Slade Wilson’s son, Grant, at the helm. And as Sara finds out in the Thursday, Feb. 25 episode, the team she knew and left behind is almost completely dead (or at the very least, dead inside).
Things get off to a rough start for the “Legends of Tomorrow” when they first arrive in Star City in the future. The Green Arrow isn’t Oliver Queen, but someone they don’t recognize, who has no qualms shooting arrows at them. They retreat to the ship, where Rip assures them that this future is not set in stone. The best thing they can do is repair the ship and get out of there. But when they need a part from Palmer Tech/now Smoak Technologies, Sara insists on going with Snart, Rory and Rip (a Time Master wouldn’t stand a chance against a member of the League of Assassins, if he wants to try to fight her on it), leaving Stein, Ray, Jax and Kendra behind to work on the engine.
The four out in Star City quickly split up, with Rip following Sara when she runs out to help the Green Arrow when he’s shot down, and Rory and Snart running into a gang – and Rory ends up its leader, fur coat, chalice and all. In fact, Rory is pretty much in heaven in this bleak future, even as Snart tries to get him to refocus on their mission to stop Savage. But the immortal is barely a blip on his radar now, and the team they’ve been traveling with? Snart has to agree to talk about staying to even get his partner to help when they find out Grant Wilson is gunning for Rip and Sara. And once that’s done, Snart has to knock out Rory to get him back onto the Waverider.
Snart’s the brains, Rory’s the muscle, Captain Cold reminds his partner after enclosing him in a cell. He’s had to lie before when Heat Wave has gotten in his own way. But Rory knows that this is more than just about the score to Snart now; he’d rather save the world than be his partner. Rory just wants to see the world burn – and if Snart lays a hand on him again, he’ll burn too. And when they’re leaving 2046 behind, Rory tells Ray he doesn’t know who his people are anymore. This is going to be a problem.
When Sara catches up to the Green Arrow, he tells her Oliver is dead. No one knows how he died, but he hasn’t been seen since the Uprising. That’s when Deathstroke enters the picture – or at least someone Sara thinks is Slade, somehow off Lian Yu. But it’s his son, Grant, and the Green Arrow gets her and Rip out of there. Oliver tried to raise an army to fight, he explains, but everyone left. “How can you save a city that doesn’t want to be saved?” And as much as Sara might want to change this future, Rip reminds her that she can’t, that it’s Savage’s future that is preventable. What they need is Felicity’s tech, which has been relocated to (where else?) the lair.
While the lair has clearly not been operational in some time, it is where they find Oliver Queen, physically alive, but, as Sara describes him later on, dead inside (and missing an arm). Oh, and Connor Hawke? He’s John Diggle Jr., but he doesn’t think he deserves that name because he couldn’t save his father. (Yes, Diggle is dead in this time. Thankfully, it’s only a potential future.) What happened to everyone, Sara wants to know. Laurel? Her dad? Felicity? “They’re gone, all of them,” he tells her. Meaning? “Gone.” Ray and Sara hopped on that ship and never came back, and while Oliver doesn’t want to say that things would’ve ended differently if they had been there, yes, they may have been able to make a difference. When Rip asks about the tech they need, Oliver tells him that Felicity left after everything that happened (so she’s still alive?) and left her projects in a warehouse, giving them the entry code (4587).
Once in the warehouse, Sara finds something that makes her smile, while Rip finds the tech they need – right before Grant Wilson’s men attack. They end up taking Connor, and while Rip argues that once they return to 2016, this won’t happen, Sara doesn’t care. Even when Rip threatens to take off without her, she still refuses to let him be executed. And so she goes back to Oliver, with the case she found. He’s half the man he used to be, he argues. But that half could be he half the city needs, she tells him, giving him back his bow. “This city will always need a Green Arrow.”
When it comes time for Connor’s public execution, at the site where Grant took Oliver’s arm, Sara being caught delays it just long enough for Oliver, suited up as the Green Arrow once again, to get into place. And so the fight begins, with Sara and the rest of the team (having come to her aid after Stein asked Rip what the point of stopping Savage is if they become as immoral as he is in the process) primarily dealing with Wilson’s men and Oliver and Connor taking on Grant until he’s down. Still, Connor doesn’t want to be called “John,” but either way, it’s Green Arrow, Oliver tells him.
Before Sara returns to the Waverider, she joins Oliver and Connor back down in the lair. They have work to do, and while Sara feels like she should stay, Oliver reminds her that she has her own mission. But Oliver and Connor have each other, and they begin by uncovering the computers.
Meanwhile, back on the Waverider, Jax hopes to have a chance to make a move on Kendra, only for Stein to divide the four up so that she’s working with Ray – and because their comms are open, they hear how well they’re getting along. Firestorm’s psychic connection leads to an outburst from Stein, who quickly realizes its cause. He then tries to play matchmaker, advising Jax to be confident and talking to Ray about personal attachments in a small group and their mission. Unfortunately, though Ray initially thinks “save the world, don’t hook up” is the way to go, his conversation with Stein opens his eyes to the possibility and, as Jax eavesdrops, he asks Kendra to get a drink. Though she’s not opposed to the idea, she also thinks that her life is complicated enough.
“DC’s Legends of Tomorrow” airs Thursdays at 8 p.m. on the CW. What did you think of episode 6 “Star City 2046”?