Last year, Bethesda released the highly anticipated RPG Fallout 4 and that was just the beginning of its life. The game’s developer and publisher have big plans in mind for its DLC, much like we saw with Skyrim, and Bethesda recently spoke about where Fallout 4’s DLC is headed.
With The Elder Scrolls V: Skyrim, gamers were able to enjoy a massive amount of new content with the DLC expansions Bethesda released, and Fallout 4 is following the same pattern. During March sometime, gamers will get a glimpse at the new content coming to Fallout 4 and Bethesda Game Studio’s Todd Howard recently opened up about it all.
“The one thing we’ve found about DLC is that we’ve done all types at all price points and all sizes, and we’ve come to the realization that it all works. It all sells really well. We went into [Fallout 4] and decided to do all types at all price points. With this initial run, we want to have a little bit of everything,” Howard told GameInformer.
One of the most exciting things that has yet to hit Fallout 4 is the game’s modding system, which is currently in development. Players want to know when they can get their hands on the game’s modding tools and Howard provided an update on timing for PS4, Xbox One and PC.
“Our goal is between the first two DLCs. It’ll go up at that time on PC. In April. All of that stuff will go up on PC. People are beta testing it. There’ll be a lag on consoles. We want to get it up on PC and have it work. It’ll probably be a good month before it hits Xbox One, and another month for PlayStation 4,” Howard said.
Players will be able to pick-up each piece of DLC individually and the costs will vary based on what you choose to purchase. Folks who have already purchased the season pass certainly have themselves a good deal, considering the $20 price increase for future buyers, which Bethesda announced earlier this month. Bethesda has put a great amount of thought into each new piece of DLC and what purpose it will serve for players.
“The first one Automatron has a little quest line and this Pokémon-esque ‘kill robots, get their parts, build your own’ [gameplay]. The robot building is really deep. It’s great. The Wasteland Workshop DLC is obviously for Workshop people. We wanted it to scratch that itch of ‘Can I build my own Thunderdome?’ You can build your own arenas, capture animals, and also build other things,” Howard said.
One of the things that people certainly think about when it comes to DLC is new land to discover. Bethesda brought new locations for players to visit in Skyrim and the publisher is going to be doing the same with Far Harbor in Fallout 4.
“A lot of people gravitate toward the larger ‘Okay, I’m going to a new landmass, it’s somewhere new.’ That’s Far Harbor. That costs more, takes us longer, and there’re more people on it. In our previous DLC [offerings], we kind of did them one at a time and announced them that way, but because we were working on all of these three at one time, and fit a different niche, we thought ‘Let’s announce them at the same time,'” Howard said.
Gamers can look forward to some of the game’s new DLC launching next month, and they can learn more about the game’s DLC plans here. For those who have yet to jump into the experience, Fallout 4 is currently available on the PlayStation 4, Xbox One and PC.